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    Rez. von Eugen Pfister, Institute for Design Research, Hochschule der Künste Bern
    • Swalwell, Melanie: Homebrew Gaming and the Beginnings of Vernacular Digitality, Cambridge MA 2021
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    Rez. von Jonas Schädler, Historisches Seminar, Universität Zürich
    • Abram, Simone; Winthereik, Brit Ross; Yarrow, Thomas (Hrsg.): Electrifying Anthroplogy. Exploring Electrical Practices and Infrastructures, London 2019
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    Rez. von Gabriele Balbi, Institute of Media and Journalism, Università della Svizzera italiana, Lugano
    • Mailland, Julien; Driscoll, Kevin: Minitel. Welcome to the Internet, Cambridge, MA 2017
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    Rez. von Patryk Wasiak, Institute of History, Polish Academy of Sciences, Warsaw
    • Švelch, Jaroslav: Gaming the Iron Curtain. How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games, Cambridge 2018
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    Rez. von Markku Reunanen, Aalto University, Helsinki / University of Turku
    • Wade, Alex: Playback. A Genealogy of 1980s British Videogames, London 2016
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    Rez. von Angela Schwarz, Historisches Seminar, Universität Siegen
    • Chapman, Adam: Digital Games as History. How Videogames Represent the Past and Offer Access to Historical Practice, London 2016
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