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    Rez. von Eugen Pfister, Institute for Design Research, Hochschule der Künste Bern
    • Swalwell, Melanie: Homebrew Gaming and the Beginnings of Vernacular Digitality, Cambridge MA 2021
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    Rez. von Patryk Wasiak, Institute of History, Polish Academy of Sciences, Warsaw
    • Švelch, Jaroslav: Gaming the Iron Curtain. How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games, Cambridge 2018
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    Rez. von Michael Meng, Department of History, Clemson University, USA
    • Crew, David F.: Bodies and Ruins. Imagining the Bombing of Germany, 1945 to the Present, Ann Arbor 2017
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    Rez. von Jenny Wüstenberg, School of International Service, American University, Washington D.C.
    • Schmitz, Helmut; Seidel-Arpacı, Annette (Hrsg.): Narratives of Trauma. Discourses of German Wartime Suffering in National and International Perspective, Amsterdam 2011
    • Margalit, Gilad: Guilt, Suffering, and Memory. Germany Remembers Its Dead of World War II. Translated by Haim Watzmann, Bloomington 2010
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    Rez. von Simone Rauthe, Historisches Institut, Universität zu Köln
    • Ashton, Paul; Kean, Hilda (Hrsg.): People and their Pasts. Public History Today, Basingstoke 2009
    • de Groot, Jerome: Consuming History. Historians and Heritage in Contemporary Popular Culture, London 2009
    • weitere Titel ...
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